hasMap初始化的过程?

初始化1000,是不用扩容的。

1 个回答

  • 赵云
    自己喜欢的东西,就不要问别人好不好。
    ### 1. 创建 HashMap 对象 当你创建一个 `HashMap` 对象时,会调用其构造方法。构造方法有多个重载,最常用的是无参数构造方法和带有初始容量及加载因子的构造方法。 ```java HashMap<K, V> map = new HashMap<>(); ``` 或 ```java HashMap<K, V> map = new HashMap<>(initialCapacity, loadFactor); ``` ### 2. 设置初始容量和加载因子 初始容量是哈希表的桶数组大小,默认值为 16。加载因子决定何时调整哈希表大小的阈值,默认值为 0.75。构造方法中设置初始容量和加载因子。 ```java public HashMap(int initialCapacity, float loadFactor) { // 检查初始容量是否合法 if (initialCapacity < 0) throw new IllegalArgumentException("Illegal initial capacity: " + initialCapacity); if (initialCapacity > MAXIMUM_CAPACITY) initialCapacity = MAXIMUM_CAPACITY; // 检查加载因子是否合法 if (loadFactor <= 0 || Float.isNaN(loadFactor)) throw new IllegalArgumentException("Illegal load factor: " + loadFactor); this.loadFactor = loadFactor; // 计算阈值 this.threshold = tableSizeFor(initialCapacity); } ``` ### 3. 计算阈值 阈值是哈希表能够容纳的键值对数量的最大值,当实际键值对数量超过这个值时,会进行扩容。阈值由初始容量和加载因子的乘积决定。 ```java this.threshold = (int)Math.min(initialCapacity * loadFactor, MAXIMUM_CAPACITY + 1); ``` ### 4. 创建哈希表 哈希表的桶数组在第一次插入元素时才会创建,而不是在 `HashMap` 初始化时创建。 ```java transient Node<K,V>[] table; ``` ### 5. 插入元素 (put 方法) 当调用 `put` 方法插入第一个元素时,哈希表的桶数组才会初始化,并进行哈希计算、插入元素、处理冲突等操作。 ```java public V put(K key, V value) { return putVal(hash(key), key, value, false, true); } final V putVal(int hash, K key, V value, boolean onlyIfAbsent, boolean evict) { Node<K,V>[] tab; Node<K,V> p; int n, i; // 如果桶数组为空,则进行初始化 if ((tab = table) == null || (n = tab.length) == 0) n = (tab = resize()).length; // 计算桶的索引 if ((p = tab[i = (n - 1) & hash]) == null) tab[i] = newNode(hash, key, value, null); else { Node<K,V> e; K k; if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k)))) e = p; else if (p instanceof TreeNode) e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value); else { for (int binCount = 0; ; ++binCount) { if ((e = p.next) == null) { p.next = newNode(hash, key, value, null); if (binCount >= TREEIFY_THRESHOLD - 1) treeifyBin(tab, hash); break; } if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) break; p = e; } } if (e != null) { V oldValue = e.value; if (!onlyIfAbsent || oldValue == null) e.value = value; afterNodeAccess(e); return oldValue; } } ++modCount; if (++size > threshold) resize(); afterNodeInsertion(evict); return null; } ``` ### 6. 哈希计算 `hash` 方法用于计算键的哈希值,并对哈希值进行位运算,以减少冲突。 ```java static final int hash(Object key) { int h; return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16); } ``` ### 7. 创建桶数组 (resize 方法) 当需要初始化或扩容时,调用 `resize` 方法。 ```java final Node<K,V>[] resize() { Node<K,V>[] oldTab = table; int oldCap = (oldTab == null) ? 0 : oldTab.length; int oldThr = threshold; int newCap, newThr = 0; if (oldCap > 0) { // 如果当前容量超过最大值,则不再扩容 if (oldCap >= MAXIMUM_CAPACITY) { threshold = Integer.MAX_VALUE; return oldTab; } // 扩容为原来的两倍 else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY && oldCap >= DEFAULT_INITIAL_CAPACITY) newThr = oldThr << 1; // 阈值也翻倍 } else if (oldThr > 0) { // 初始容量已设置为阈值 newCap = oldThr; } else { // 使用默认值 newCap = DEFAULT_INITIAL_CAPACITY; newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY); } if (newThr == 0) { float ft = (float)newCap * loadFactor; newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ? (int)ft : Integer.MAX_VALUE); } threshold = newThr; @SuppressWarnings({"rawtypes","unchecked"}) Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap]; table = newTab; if (oldTab != null) { // 将旧桶中的元素重新分配到新桶中 for (int j = 0; j < oldCap; ++j) { Node<K,V> e; if ((e = oldTab[j]) != null) { oldTab[j] = null; if (e.next == null) newTab[e.hash & (newCap - 1)] = e; else if (e instanceof TreeNode) ((TreeNode<K,V>)e).split(this, newTab, j, oldCap); else { // 保持链表顺序 Node<K,V> loHead = null, loTail = null; Node<K,V> hiHead = null, hiTail = null; Node<K,V> next; do { next = e.next; if ((e.hash & oldCap) == 0) { if (loTail == null) loHead = e; else loTail.next = e; loTail = e; } else { if (hiTail == null) hiHead = e; else hiTail.next = e; hiTail = e; } } while ((e = next) != null); if (loTail != null) { loTail.next = null; newTab[j] = loHead; } if (hiTail != null) { hiTail.next = null; newTab[j + oldCap] = hiHead; } } } } } return newTab; } ``` ### 8. 处理哈希冲突 当两个键的哈希值相同时,它们会被放入同一个桶中,形成链表或红黑树(当链表长度超过一定阈值时)。 ```java if ((p = tab[i = (n - 1) & hash]) == null) tab[i] = newNode(hash, key, value, null); else { Node<K,V> e; K k; if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k)))) e = p; else if (p instanceof TreeNode) e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value); else { for (int binCount = 0; ; ++binCount) { if ((e = p.next) == null) { p.next = newNode(hash, key, value, null); if (binCount >= TREEIFY_THRESHOLD - 1) treeifyBin(tab, hash); break; } if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) break; p = e; } } if (e != null) { V oldValue = e.value; if (!onlyIfAbsent || oldValue == null) e.value = value; afterNodeAccess(e); return oldValue; } } ++modCount; if (++size > threshold) resize(); afterNodeInsertion(evict); return null; ``` ### 9. 创建新节点 `newNode ` 方法用于创建新的节点。 ```java Node<K,V> newNode(int hash, K key, V value, Node<K,V> next) { return new Node<>(hash, key, value, next); } ``` ### 10. 链表转红黑树 当链表长度超过一定阈值时,将链表转换为红黑树,以提高性能。 ```java final void treeifyBin(Node<K,V>[] tab, int hash) { int n, index; Node<K,V> e; if (tab == null || (n = tab.length) < MIN_TREEIFY_CAPACITY) resize(); else if ((e = tab[index = (n - 1) & hash]) != null) { TreeNode<K,V> hd = null, tl = null; do { TreeNode<K,V> p = replacementTreeNode(e, null); if (tl == null) hd = p; else { p.prev = tl; tl.next = p; } tl = p; } while ((e = e.next) != null); if ((tab[index] = hd) != null) hd.treeify(tab); } } ``` ### 11. 扩容方法 当哈希表需要扩容时,调用 `resize` 方法。 ```java final Node<K,V>[] resize() { Node<K,V>[] oldTab = table; int oldCap = (oldTab == null) ? 0 : oldTab.length; int oldThr = threshold; int newCap, newThr = 0; if (oldCap > 0) { // 如果当前容量超过最大值,则不再扩容 if (oldCap >= MAXIMUM_CAPACITY) { threshold = Integer.MAX_VALUE; return oldTab; } else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY && oldCap >= DEFAULT_INITIAL_CAPACITY) newThr = oldThr << 1; // 阈值也翻倍 } else if (oldThr > 0) { // 初始容量已设置为阈值 newCap = oldThr; } else { // 使用默认值 newCap = DEFAULT_INITIAL_CAPACITY; newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY); } if (newThr == 0) { float ft = (float)newCap * loadFactor; newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ? (int)ft : Integer.MAX_VALUE); } threshold = newThr; @SuppressWarnings({"rawtypes","unchecked"}) Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap]; table = newTab; if (oldTab != null) { // 将旧桶中的元素重新分配到新桶中 for (int j = 0; j < oldCap; ++j) { Node<K,V> e; if ((e = oldTab[j]) != null) { oldTab[j] = null; if (e.next == null) newTab[e.hash & (newCap - 1)] = e; else if (e instanceof TreeNode) ((TreeNode<K,V>)e).split(this, newTab, j, oldCap); else { // 保持链表顺序 Node<K,V> loHead = null, loTail = null; Node<K,V> hiHead = null, hiTail = null; Node<K,V> next; do { next = e.next; if ((e.hash & oldCap) == 0) { if (loTail == null) loHead = e; else loTail.next = e; loTail = e; } else { if (hiTail == null) hiHead = e; else hiTail.next = e; hiTail = e; } } while ((e = next) != null); if (loTail != null) { loTail.next = null; newTab[j] = loHead; } if (hiTail != null) { hiTail.next = null; newTab[j + oldCap] = hiHead; } } } } } return newTab; } ``` 通过上述步骤,`HashMap` 完成初始化,并能够正确处理元素插入、扩容和哈希冲突等。
    发布于 2024-04-29 17:27 •IP属地 北京
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